![]() I had a feeling you're go to Total Warhammer, which is funny because the literal #1 complaint and criticism to that game. At least Eo is a complete release that didn't promise anything extra. No Mans Sky is still a boring mess after a ton of updates, Spore still more fun as a game.Ĭyberpunk 2077 was broken, had many fake feature promises (branched individual story depending on background, gamechanging upgrades instead of +stat, multilevel gameplay and multilevel town, much much more.)īoth are horrible examples. Now here obviously elves are not ready at all, not even for DLC. Preorder DLC would mean that yeah, game was intentionally broken into pieces to sell it part-by-part later. Ursprünglich geschrieben von Butcher:I am trying to compare it to Total War: Warhammer where every new release got actual preorder DLC. There is no single right or wrong answer. Outside of Day 1 DLC, it just depends on context more than anything. Harming the consumer because you couldn't do the work on time AND harming the consumer because you got more work done on time? It's scummy both ways. Just like some games have to cut features or content because of running against deadlines, if a game is able to fit MORE content by the time the deadline rolls around, that should be part of the base game. Doesn't matter how the production/preproduction/testing stuff occurs, it's still within the initial development life cycle. It was content made during the actual life cycle of the product and can be sold as part of the main game but chosen not to. Which means there were no scheduling or extra work issues. If it's pre-order DLC for an "expansion" or sizeable content, it's a promise that they're going to add something worth while to pay for.ĭay 1 DLC means. If it's small things, I find that scummy. Pre-order DLC depends on what the DLC is. ![]() is its' piecemeal DLC that makes the game astronomically more expensive. I am trying to compare it to Total War: Warhammer where every new release got actual preorder DLC. Good faith towards consumers does better than scummy business tactics.Ĭountless games have shown this, look at Cyberpunk 2077 versus No Man's Sky. Ideally, they'd be released for free as a free content update. If elves are sold as part of an expansion that includes additional content beyond that, that's more acceptable. If elves are sold as just elves, that's pretty ♥♥♥♥♥♥.
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